Level Proposal: Saving the Gators
For my level proposal I decided to do a lava themed map and also includes some sci-fi elements. The story is that a evil cooperation kidnaps poor little gators and you have to saved them. Of course throughout the whole map you quickly realize you have to get the key. I thought it would be interesting in doing something else with the enemies and have the only enemies be the environment of the level like the spikes and lava. Maybe eventually I'll add turrets if I can implement them but for now I'm not sure. Also I really enjoy my idea for this one! I wanted it to be pretty difficult and some story, but not so much puzzles. I also wanted to add key cards and just more doors and keys because I wanted to add a bit of difficulty and more gating.
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