Tuesday, September 26, 2017

Game Design Script and Map



Game Design Script and Map

Takes place in a mausoleum themed graveyard, to find out the truth of what happened in the battle that led to the generals passing or a truth that has yet to been revealed about the battle or the war.Going through puzzles, to get the key to the generals grave and figuring out the truth.



Scene:
 
In a mausoleum themed graveyard, to find out the truth of what happened in the battle that led to the generals
and the soldiers passing or a truth that has yet to been revealed about the battle or the war.


Time: Night
Conditions: Foggy
Characters:
Tishal Fajyre Male. Early 20’s.

The scene begins by fading in and by having an Aerial shot displaying the end part or the goal and of the map, and is going through the map till it ends where the character would spawn. Text displays while cut scene is happening.

TEXT ONLY DIALOG

In a decisive battle that had determined the turnout of the war,
The King lost his highest ranked general who was also his close friend.

TEXT ONLY DIALOG

In the mountains, the king commissioned a mausoleum memorial in his honor where the battle took place.

TEXT ONLY DIALOG

Some rumors say that the King built this ruin to keep the generals image even though he committed treason.

SECTION 1: Intro to characters and Scene.
Upon spawn, we stay in black. Fades in while the character speaks.

Tishal Fajyre
I finally made it to the site. I know the truth is here… somewhere…

Character at this point is controllable. Is allowed to roam the most of the map, cannot continue forward unless they solve the first puzzle.



No comments:

Post a Comment

Peat Biome Presentation